gles3mark result detail

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General info
Uploader HZB
Date 2017-02-17 08:48:06.639560
Device HUAWEI VNS-DL00
Renderer Mali-T830


Benchmark results
Score 81
Frame time avg 181.857 ms
Frame time best 154.882 ms
Frame time worst 198.422 ms
Frame time stddev 10.6122 ms
FPS avg 5.51163
FPS best 5.90223
FPS worst 5.16405
FPS stddev 0.192125


OpenGL info
Vendor ARM
Renderer Mali-T830
Version OpenGL ES 3.1 v1.r8p0-01dev0.bbfc5a14ef62ccdf784a9fff6af72acd
GLSL version OpenGL ES GLSL ES 3.10


EGL context info
Version 1.4
Surface size 1794x1080
Min swap interval 0
Max swap interval 1


Display info
Resolution 1920x1080
DPI 480
Size 5.2-inch


CPU info
Cores 8
Frequency 480 ~ 1709 MHz
Instruction set (ABI) armeabi-v7a
Instruction set 2 (ABI2) armeabi


Memory info
Total memory 2798.6523 MB


HW info
Manufacturer HUAWEI
Brand HUAWEI
Model HUAWEI VNS-DL00
Device HWVNS-H
Hardware hi6250
Board VNS-DL00
Product VNS-DL00


Android info
Android version 6.0
Android SDK version 23
OS Linux 3.10.90-g033208c armv7l
Bootloader unknown
Java specification Dalvik Core Library 0.9
VM specification Dalvik Virtual Machine Specification 0.9
VM implementation Dalvik 2.1.0
Build ID VNS-DL00C17B202
Fingerprint HUAWEI / VNS-DL00 / HWVNS-H:6.0 / HUAWEIVNS-DL00 / C17B202:user / release-keys
Kernel Linux version 3.10.90-g033208c (android@localhost) (gcc version 4.9.x-google 20140827 (prerelease) (GCC) ) #1 SMP PREEMPT Tue Nov 8 07:39:51 CST 2016


OpenGL implementation-dependent limits
ALIASED LINE WIDTH RANGE 1, 4095.94
ALIASED POINT SIZE RANGE 1, 1024
MAX 3D TEXTURE SIZE 4096
MAX ARRAY TEXTURE LAYERS 256
MAX COLOR ATTACHMENTS 4
MAX COMBINED FRAGMENT UNIFORM COMPONENTS 53248
MAX COMBINED TEXTURE IMAGE UNITS 96
MAX COMBINED UNIFORM BLOCKS 72
MAX COMBINED VERTEX UNIFORM COMPONENTS 53248
MAX CUBE MAP TEXTURE SIZE 4096
MAX DRAW BUFFERS 4
MAX ELEMENT INDEX 2147483647
MAX FRAGMENT INPUT COMPONENTS 60
MAX FRAGMENT UNIFORM BLOCKS 12
MAX FRAGMENT UNIFORM COMPONENTS 4096
MAX FRAGMENT UNIFORM VECTORS 1024
MAX PROGRAM TEXEL OFFSET 7
MAX RENDERBUFFER SIZE 8192
MAX SAMPLES 4
MAX SERVER WAIT TIMEOUT -1
MAX TEXTURE IMAGE UNITS 16
MAX TEXTURE LOD BIAS 255.996
MAX TEXTURE SIZE 8192
MAX TRANSFORM FEEDBACK INTERLEAVED COMPONENTS 64
MAX TRANSFORM FEEDBACK SEPARATE ATTRIBS 4
MAX TRANSFORM FEEDBACK SEPARATE COMPONENTS 4
MAX UNIFORM BLOCK SIZE 16384
MAX UNIFORM BUFFER BINDINGS 72
MAX VARYING COMPONENTS 60
MAX VARYING VECTORS 15
MAX VERTEX ATTRIBS 16
MAX VERTEX OUTPUT COMPONENTS 64
MAX VERTEX TEXTURE IMAGE UNITS 16
MAX VERTEX UNIFORM BLOCKS 12
MAX VERTEX UNIFORM COMPONENTS 4096
MAX VERTEX UNIFORM VECTORS 1024
MAX VIEWPORT DIMS 8192x8192
MIN PROGRAM TEXEL OFFSET -8
NUM COMPRESSED TEXTURE FORMATS 69
SAMPLES 0
SUBPIXEL BITS 8
UNIFORM BUFFER OFFSET ALIGNMENT 16


OpenGL extensions
GL_EXT_debug_marker
GL_ARM_rgba8
GL_ARM_mali_shader_binary
GL_OES_depth24
GL_OES_depth_texture
GL_OES_depth_texture_cube_map
GL_OES_packed_depth_stencil
GL_OES_rgb8_rgba8
GL_EXT_read_format_bgra
GL_OES_compressed_paletted_texture
GL_OES_compressed_ETC1_RGB8_texture
GL_OES_standard_derivatives
GL_OES_EGL_image
GL_OES_EGL_image_external
GL_OES_EGL_sync
GL_OES_texture_npot
GL_OES_vertex_half_float
GL_OES_required_internalformat
GL_OES_vertex_array_object
GL_OES_mapbuffer
GL_EXT_texture_format_BGRA8888
GL_EXT_texture_rg
GL_EXT_texture_type_2_10_10_10_REV
GL_OES_fbo_render_mipmap
GL_OES_element_index_uint
GL_OES_texture_compression_astc
GL_KHR_texture_compression_astc_ldr
GL_KHR_texture_compression_astc_hdr
GL_KHR_debug
GL_EXT_occlusion_query_boolean
GL_EXT_disjoint_timer_query
GL_EXT_blend_minmax
GL_EXT_discard_framebuffer
GL_OES_get_program_binary
GL_OES_texture_3D
GL_EXT_texture_storage
GL_EXT_multisampled_render_to_texture
GL_OES_surfaceless_context
GL_OES_texture_stencil8
GL_EXT_shader_pixel_local_storage
GL_ARM_shader_framebuffer_fetch
GL_ARM_shader_framebuffer_fetch_depth_stencil
GL_ARM_mali_program_binary
GL_EXT_sRGB
GL_EXT_sRGB_write_control
GL_EXT_texture_sRGB_decode
GL_KHR_blend_equation_advanced
GL_KHR_blend_equation_advanced_coherent
GL_OES_texture_storage_multisample_2d_array
GL_OES_shader_image_atomic
GL_EXT_robustness
GL_EXT_draw_buffers_indexed
GL_OES_draw_buffers_indexed
GL_EXT_texture_border_clamp
GL_OES_texture_border_clamp
GL_EXT_texture_cube_map_array
GL_OES_texture_cube_map_array
GL_OES_sample_variables
GL_OES_sample_shading
GL_OES_shader_multisample_interpolation
GL_EXT_shader_io_blocks
GL_OES_shader_io_blocks
GL_EXT_tessellation_shader
GL_OES_tessellation_shader
GL_EXT_primitive_bounding_box
GL_OES_primitive_bounding_box
GL_EXT_geometry_shader
GL_OES_geometry_shader
GL_ANDROID_extension_pack_es31a
GL_EXT_gpu_shader5
GL_OES_gpu_shader5
GL_EXT_texture_buffer
GL_OES_texture_buffer
GL_EXT_copy_image
GL_OES_copy_image
GL_EXT_color_buffer_half_float
GL_EXT_color_buffer_float

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