gles3mark result detail

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General info
Uploader mi pad
Date 2014-10-31 15:28:43.010210
Device MI PAD
Renderer NVIDIA Tegra


Benchmark results
Score 520
Frame time avg 28.1302 ms
Frame time best 26.2755 ms
Frame time worst 40.4302 ms
Frame time stddev 0.8474 ms
FPS avg 35.5839
FPS best 36.0665
FPS worst 34.6117
FPS stddev 0.480921


OpenGL info
Vendor NVIDIA Corporation
Renderer NVIDIA Tegra
Version OpenGL ES 3.1 334.00
GLSL version OpenGL ES GLSL ES 3.10


EGL context info
Version 1.4
Surface size 2048x1536
Min swap interval 0
Max swap interval 200


Display info
Resolution 2048x1536
DPI 320
Size 7,9-inch


CPU info
Cores 4
Frequency 51 ~ 2218 MHz
Instruction set (ABI) armeabi-v7a
Instruction set 2 (ABI2) armeabi


Memory info
Total memory 1933.5938 MB


HW info
Manufacturer Xiaomi
Brand Xiaomi
Model MI PAD
Device mocha
Hardware mocha
Board unknown
Product mocha


Android info
Android version 4.4.4
Android SDK version 19
OS Linux 3.10.24-gad31e1f armv7l
Bootloader unknown
Java specification Dalvik Core Library 0.9
VM specification Dalvik Virtual Machine Specification 0.9
VM implementation Dalvik 1.6.0
Build ID KTU84P
Fingerprint Xiaomi / mocha / mocha:4.4.4 / KTU84P / KXFCNBH11.0:user / release-keys
Kernel Linux version 3.10.24-gad31e1f (builder@taishan) (gcc version 4.7 (GCC) ) #1 SMP PREEMPT Mon Sep 29 12:26:23 CST 2014


OpenGL implementation-dependent limits
ALIASED LINE WIDTH RANGE 1, 10
ALIASED POINT SIZE RANGE 1, 2047
MAX 3D TEXTURE SIZE 2048
MAX ARRAY TEXTURE LAYERS 2048
MAX COLOR ATTACHMENTS 8
MAX COMBINED FRAGMENT UNIFORM COMPONENTS 231424
MAX COMBINED TEXTURE IMAGE UNITS 192
MAX COMBINED UNIFORM BLOCKS 84
MAX COMBINED VERTEX UNIFORM COMPONENTS 233472
MAX CUBE MAP TEXTURE SIZE 16384
MAX DRAW BUFFERS 8
MAX ELEMENT INDEX 4294967295
MAX FRAGMENT INPUT COMPONENTS 128
MAX FRAGMENT UNIFORM BLOCKS 14
MAX FRAGMENT UNIFORM COMPONENTS 2048
MAX FRAGMENT UNIFORM VECTORS 512
MAX PROGRAM TEXEL OFFSET 7
MAX RENDERBUFFER SIZE 16384
MAX SAMPLES 32
MAX SERVER WAIT TIMEOUT -1
MAX TEXTURE IMAGE UNITS 32
MAX TEXTURE LOD BIAS 15
MAX TEXTURE SIZE 16384
MAX TRANSFORM FEEDBACK INTERLEAVED COMPONENTS 128
MAX TRANSFORM FEEDBACK SEPARATE ATTRIBS 4
MAX TRANSFORM FEEDBACK SEPARATE COMPONENTS 4
MAX UNIFORM BLOCK SIZE 65536
MAX UNIFORM BUFFER BINDINGS 84
MAX VARYING COMPONENTS 124
MAX VARYING VECTORS 31
MAX VERTEX ATTRIBS 16
MAX VERTEX OUTPUT COMPONENTS 128
MAX VERTEX TEXTURE IMAGE UNITS 32
MAX VERTEX UNIFORM BLOCKS 14
MAX VERTEX UNIFORM COMPONENTS 4096
MAX VERTEX UNIFORM VECTORS 1024
MAX VIEWPORT DIMS 16384x16384
MIN PROGRAM TEXEL OFFSET -8
NUM COMPRESSED TEXTURE FORMATS 52
SAMPLES 0
SUBPIXEL BITS 8
UNIFORM BUFFER OFFSET ALIGNMENT 256


OpenGL extensions
GL_EXT_blend_minmax
GL_EXT_color_buffer_float
GL_EXT_color_buffer_half_float
GL_EXT_copy_image
GL_EXT_debug_label
GL_EXT_draw_buffers_indexed
GL_EXT_frag_depth
GL_EXT_geometry_point_size
GL_EXT_geometry_shader
GL_EXT_gpu_shader5
GL_EXT_map_buffer_range
GL_EXT_occlusion_query_boolean
GL_EXT_primitive_bounding_box
GL_EXT_robustness
GL_EXT_separate_shader_objects
GL_EXT_shader_implicit_conversions
GL_EXT_shader_integer_mix
GL_EXT_shader_io_blocks
GL_EXT_shadow_samplers
GL_EXT_sRGB
GL_EXT_sRGB_write_control
GL_EXT_tessellation_point_size
GL_EXT_tessellation_shader
GL_EXT_texture_border_clamp
GL_EXT_texture_buffer
GL_EXT_texture_compression_dxt1
GL_EXT_texture_compression_s3tc
GL_EXT_texture_cube_map_array
GL_EXT_texture_filter_anisotropic
GL_EXT_texture_format_BGRA8888
GL_EXT_texture_rg
GL_EXT_texture_sRGB_decode
GL_EXT_texture_storage
GL_EXT_texture_view
GL_EXT_unpack_subimage
GL_KHR_debug
GL_KHR_texture_compression_astc_ldr
GL_NV_bgr
GL_NV_bindless_texture
GL_NV_blend_equation_advanced
GL_NV_blend_equation_advanced_coherent
GL_NV_copy_buffer
GL_NV_copy_image
GL_NV_draw_buffers
GL_NV_draw_instanced
GL_NV_draw_texture
GL_NV_EGL_stream_consumer_external
GL_NV_explicit_attrib_location
GL_NV_fbo_color_attachments
GL_NV_framebuffer_blit
GL_NV_framebuffer_multisample
GL_NV_generate_mipmap_sRGB
GL_NV_instanced_arrays
GL_NV_occlusion_query_samples
GL_NV_non_square_matrices
GL_NV_pack_subimage
GL_NV_packed_float
GL_NV_packed_float_linear
GL_NV_pixel_buffer_object
GL_NV_read_buffer
GL_NV_read_depth
GL_NV_read_depth_stencil
GL_NV_read_stencil
GL_NV_secure_context
GL_NV_shadow_samplers_array
GL_NV_shadow_samplers_cube
GL_NV_sRGB_formats
GL_NV_texture_array
GL_NV_texture_border_clamp
GL_NV_texture_compression_latc
GL_NV_texture_compression_s3tc
GL_NV_texture_compression_s3tc_update
GL_NV_timer_query
GL_KHR_blend_equation_advanced
GL_KHR_blend_equation_advanced_coherent
GL_OES_compressed_ETC1_RGB8_texture
GL_OES_depth24
GL_OES_depth32
GL_OES_depth_texture
GL_OES_depth_texture_cube_map
GL_OES_EGL_image
GL_OES_EGL_image_external
GL_OES_EGL_sync
GL_OES_element_index_uint
GL_OES_fbo_render_mipmap
GL_OES_get_program_binary
GL_OES_mapbuffer
GL_OES_packed_depth_stencil
GL_OES_rgb8_rgba8
GL_OES_sample_shading
GL_OES_sample_variables
GL_OES_shader_image_atomic
GL_OES_shader_multisample_interpolation
GL_OES_standard_derivatives
GL_OES_surfaceless_context
GL_OES_texture_npot
GL_OES_texture_float
GL_OES_texture_float_linear
GL_OES_texture_half_float
GL_OES_texture_half_float_linear
GL_OES_texture_stencil8
GL_OES_texture_storage_multisample_2d_array
GL_OES_vertex_array_object
GL_OES_vertex_half_float
GL_ANDROID_extension_pack_es31a

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