gles3mark result detail

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General info
Uploader MadTooM
Date 2015-03-10 16:01:35.225320
Device SAMSUNG-SM-N910A
Renderer Adreno (TM) 420


Benchmark results
Score 269
Frame time avg 54.3829 ms
Frame time best 50.2805 ms
Frame time worst 77.5194 ms
Frame time stddev 4.36089 ms
FPS avg 18.3731
FPS best 19.6022
FPS worst 16.7619
FPS stddev 0.813909


OpenGL info
Vendor Qualcomm
Renderer Adreno (TM) 420
Version OpenGL ES 3.0 V@84.0 AU@ (CL@)
GLSL version OpenGL ES GLSL ES 3.00


EGL context info
Version 1.4
Surface size 2560x1440
Min swap interval 0
Max swap interval 1


Display info
Resolution 2560x1440
DPI 640
Size 5.7-inch


CPU info
Cores 4
Frequency 300 ~ 2649 MHz
Instruction set (ABI) armeabi-v7a
Instruction set 2 (ABI2) armeabi


Memory info
Total memory 2783.0234 MB


HW info
Manufacturer samsung
Brand samsung
Model SAMSUNG-SM-N910A
Device trlteatt
Hardware qcom
Board APQ8084
Product trlteuc


Android info
Android version 4.4.4
Android SDK version 19
OS Linux 3.10.0-3164227 armv7l
Bootloader N910AUCU1BNK3
Java specification Dalvik Core Library 0.9
VM specification Dalvik Virtual Machine Specification 0.9
VM implementation Dalvik 1.6.0
Build ID KTU84P.N910AUCU1BNK3
Fingerprint samsung / trlteuc / trlteatt:4.4.4 / KTU84P / N910AUCU1BNK3:user / release-keys
Kernel Linux version 3.10.0-3164227 (dpi@SWDD5809) (gcc version 4.7 (GCC) ) #1 SMP PREEMPT Wed Nov 12 11:15:56 KST 2014


OpenGL implementation-dependent limits
ALIASED LINE WIDTH RANGE 1, 8
ALIASED POINT SIZE RANGE 1, 1023
MAX 3D TEXTURE SIZE 2048
MAX ARRAY TEXTURE LAYERS 2048
MAX COLOR ATTACHMENTS 8
MAX COMBINED FRAGMENT UNIFORM COMPONENTS 197504
MAX COMBINED TEXTURE IMAGE UNITS 32
MAX COMBINED UNIFORM BLOCKS 24
MAX COMBINED VERTEX UNIFORM COMPONENTS 197632
MAX CUBE MAP TEXTURE SIZE 16384
MAX DRAW BUFFERS 8
MAX ELEMENT INDEX 2147483647
MAX FRAGMENT INPUT COMPONENTS 135
MAX FRAGMENT UNIFORM BLOCKS 12
MAX FRAGMENT UNIFORM COMPONENTS 896
MAX FRAGMENT UNIFORM VECTORS 224
MAX PROGRAM TEXEL OFFSET 7
MAX RENDERBUFFER SIZE 16384
MAX SAMPLES 4
MAX SERVER WAIT TIMEOUT 1000000000
MAX TEXTURE IMAGE UNITS 16
MAX TEXTURE LOD BIAS 31.9961
MAX TEXTURE SIZE 8192
MAX TRANSFORM FEEDBACK INTERLEAVED COMPONENTS 128
MAX TRANSFORM FEEDBACK SEPARATE ATTRIBS 4
MAX TRANSFORM FEEDBACK SEPARATE COMPONENTS 4
MAX UNIFORM BLOCK SIZE 65536
MAX UNIFORM BUFFER BINDINGS 24
MAX VARYING COMPONENTS 128
MAX VARYING VECTORS 32
MAX VERTEX ATTRIBS 32
MAX VERTEX OUTPUT COMPONENTS 133
MAX VERTEX TEXTURE IMAGE UNITS 16
MAX VERTEX UNIFORM BLOCKS 12
MAX VERTEX UNIFORM COMPONENTS 1024
MAX VERTEX UNIFORM VECTORS 256
MAX VIEWPORT DIMS 16384x16384
MIN PROGRAM TEXEL OFFSET -8
NUM COMPRESSED TEXTURE FORMATS 54
SAMPLES 0
SUBPIXEL BITS 4
UNIFORM BUFFER OFFSET ALIGNMENT 4


OpenGL extensions
GL_AMD_compressed_ATC_texture
GL_AMD_performance_monitor
GL_AMD_program_binary_Z400
GL_EXT_debug_label
GL_EXT_debug_marker
GL_EXT_discard_framebuffer
GL_EXT_robustness
GL_EXT_texture_format_BGRA8888
GL_EXT_texture_type_2_10_10_10_REV
GL_NV_fence
GL_OES_compressed_ETC1_RGB8_texture
GL_OES_depth_texture
GL_OES_depth24
GL_OES_EGL_image
GL_OES_EGL_sync
GL_OES_EGL_image_external
GL_OES_element_index_uint
GL_OES_fbo_render_mipmap
GL_OES_fragment_precision_high
GL_OES_get_program_binary
GL_OES_packed_depth_stencil
GL_OES_depth_texture_cube_map
GL_OES_rgb8_rgba8
GL_OES_standard_derivatives
GL_OES_texture_3D
GL_OES_texture_float
GL_OES_texture_half_float
GL_OES_texture_half_float_linear
GL_OES_texture_npot
GL_OES_vertex_half_float
GL_OES_vertex_type_10_10_10_2
GL_OES_vertex_array_object
GL_QCOM_alpha_test
GL_QCOM_binning_control
GL_QCOM_driver_control
GL_QCOM_perfmon_global_mode
GL_QCOM_extended_get
GL_QCOM_extended_get2
GL_QCOM_tiled_rendering
GL_QCOM_writeonly_rendering
GL_KHR_texture_compression_astc_ldr
GL_EXT_sRGB
GL_EXT_sRGB_write_control
GL_EXT_texture_sRGB_decode
GL_EXT_texture_filter_anisotropic
GL_EXT_multisampled_render_to_texture
GL_EXT_color_buffer_float
GL_EXT_color_buffer_half_float
GL_EXT_disjoint_timer_query

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