gles3mark result detail

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General info
Uploader SM - J5
Date 2016-07-07 01:26:44.593670
Device SM-J500H
Renderer Adreno (TM) 306


Benchmark results
Score 44
Frame time avg 333.448 ms
Frame time best 328.397 ms
Frame time worst 348.365 ms
Frame time stddev 3.30956 ms
FPS avg 2.99696
FPS best 3.0293
FPS worst 2.9716
FPS stddev 0.0185288


OpenGL info
Vendor Qualcomm
Renderer Adreno (TM) 306
Version OpenGL ES 3.0 V@100.0 AU@05.01.00.032.018 (GIT@I856e09677e)
GLSL version OpenGL ES GLSL ES 3.00


EGL context info
Version 1.4
Surface size 1280x720
Min swap interval 0
Max swap interval 1


Display info
Resolution 1280x720
DPI 320
Size 4.9-inch


CPU info
Cores 4
Frequency 200 ~ 1190 MHz
Instruction set (ABI) armeabi-v7a
Instruction set 2 (ABI2) armeabi


Memory info
Total memory 1395.6328 MB


HW info
Manufacturer samsung
Brand samsung
Model SM-J500H
Device j53g
Hardware qcom
Board msm8916
Product j53gxx


Android info
Android version 5.1.1
Android SDK version 22
OS Linux 3.10.49-1011281 armv7l
Bootloader J500HXXS1APE1
Java specification Dalvik Core Library 0.9
VM specification Dalvik Virtual Machine Specification 0.9
VM implementation Dalvik 2.1.0
Build ID LMY48B.J500HXXS1APE1
Fingerprint samsung / j53gxx / j53g:5.1.1 / LMY48B / J500HXXS1APE1:user / release-keys
Kernel Linux version 3.10.49-1011281 (dpi@SWHD4417) (gcc version 4.8 (GCC) ) #1 SMP PREEMPT Tue May 3 11:19:12 KST 2016


OpenGL implementation-dependent limits
ALIASED LINE WIDTH RANGE 1, 8
ALIASED POINT SIZE RANGE 1, 1023
MAX 3D TEXTURE SIZE 1024
MAX ARRAY TEXTURE LAYERS 256
MAX COLOR ATTACHMENTS 4
MAX COMBINED FRAGMENT UNIFORM COMPONENTS 197504
MAX COMBINED TEXTURE IMAGE UNITS 32
MAX COMBINED UNIFORM BLOCKS 24
MAX COMBINED VERTEX UNIFORM COMPONENTS 197632
MAX CUBE MAP TEXTURE SIZE 4096
MAX DRAW BUFFERS 4
MAX ELEMENT INDEX 2147483647
MAX FRAGMENT INPUT COMPONENTS 71
MAX FRAGMENT UNIFORM BLOCKS 12
MAX FRAGMENT UNIFORM COMPONENTS 896
MAX FRAGMENT UNIFORM VECTORS 224
MAX PROGRAM TEXEL OFFSET 7
MAX RENDERBUFFER SIZE 4096
MAX SAMPLES 4
MAX SERVER WAIT TIMEOUT 1000000000
MAX TEXTURE IMAGE UNITS 16
MAX TEXTURE LOD BIAS 15.9844
MAX TEXTURE SIZE 4096
MAX TRANSFORM FEEDBACK INTERLEAVED COMPONENTS 64
MAX TRANSFORM FEEDBACK SEPARATE ATTRIBS 4
MAX TRANSFORM FEEDBACK SEPARATE COMPONENTS 4
MAX UNIFORM BLOCK SIZE 65536
MAX UNIFORM BUFFER BINDINGS 24
MAX VARYING COMPONENTS 64
MAX VARYING VECTORS 16
MAX VERTEX ATTRIBS 16
MAX VERTEX OUTPUT COMPONENTS 69
MAX VERTEX TEXTURE IMAGE UNITS 16
MAX VERTEX UNIFORM BLOCKS 12
MAX VERTEX UNIFORM COMPONENTS 1024
MAX VERTEX UNIFORM VECTORS 256
MAX VIEWPORT DIMS 4096x4096
MIN PROGRAM TEXEL OFFSET -8
NUM COMPRESSED TEXTURE FORMATS 54
SAMPLES 0
SUBPIXEL BITS 4
UNIFORM BUFFER OFFSET ALIGNMENT 4


OpenGL extensions
GL_AMD_compressed_ATC_texture
GL_AMD_performance_monitor
GL_AMD_program_binary_Z400
GL_EXT_debug_label
GL_EXT_debug_marker
GL_EXT_discard_framebuffer
GL_EXT_robustness
GL_EXT_texture_format_BGRA8888
GL_EXT_texture_type_2_10_10_10_REV
GL_NV_fence
GL_OES_compressed_ETC1_RGB8_texture
GL_OES_depth_texture
GL_OES_depth24
GL_OES_EGL_image
GL_OES_EGL_sync
GL_OES_EGL_image_external
GL_OES_element_index_uint
GL_OES_fbo_render_mipmap
GL_OES_fragment_precision_high
GL_OES_get_program_binary
GL_OES_packed_depth_stencil
GL_OES_depth_texture_cube_map
GL_OES_rgb8_rgba8
GL_OES_standard_derivatives
GL_OES_texture_3D
GL_OES_texture_float
GL_OES_texture_half_float
GL_OES_texture_half_float_linear
GL_OES_texture_npot
GL_OES_vertex_half_float
GL_OES_vertex_type_10_10_10_2
GL_OES_vertex_array_object
GL_QCOM_alpha_test
GL_QCOM_binning_control
GL_QCOM_driver_control
GL_QCOM_perfmon_global_mode
GL_QCOM_extended_get
GL_QCOM_extended_get2
GL_QCOM_tiled_rendering
GL_QCOM_writeonly_rendering
GL_EXT_sRGB
GL_EXT_sRGB_write_control
GL_EXT_texture_sRGB_decode
GL_EXT_texture_filter_anisotropic
GL_EXT_multisampled_render_to_texture
GL_EXT_color_buffer_float
GL_EXT_color_buffer_half_float
GL_EXT_disjoint_timer_query

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