gles3mark result detail

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General info
Uploader aaa
Date 2018-08-03 13:50:07.674330
Device Nokia 7 plus
Renderer Adreno (TM) 512


Benchmark results
Score 237
Frame time avg 61.7149 ms
Frame time best 49.2841 ms
Frame time worst 76.674 ms
Frame time stddev 4.64491 ms
FPS avg 16.2154
FPS best 16.9921
FPS worst 15.3465
FPS stddev 0.569514


OpenGL info
Vendor Qualcomm
Renderer Adreno (TM) 512
Version OpenGL ES 3.2 V@269.0 (GIT@dceea4a, Iedf7298c8c) (Date:02/19/18)
GLSL version OpenGL ES GLSL ES 3.20


EGL context info
Version 1.4
Surface size 2009x1080
Min swap interval 0
Max swap interval 1


Display info
Resolution 2160x1080
DPI 420
Size 6-inch


CPU info
Cores 8
Frequency 633 ~ 1843 MHz
Instruction set (ABI) armeabi-v7a
Instruction set 2 (ABI2) armeabi


Memory info
Total memory 3720.6914 MB


HW info
Manufacturer HMD Global
Brand Nokia
Model Nokia 7 plus
Device B2N_sprout
Hardware qcom
Board SDM660
Product Onyx_00WW


Android info
Android version 8.1.0
Android SDK version 27
OS Linux 4.4.78-perf+ armv8l
Bootloader unknown
Java specification Dalvik Core Library 0.9
VM specification Dalvik Virtual Machine Specification 0.9
VM implementation Dalvik 2.1.0
Build ID 00WW_2_22G
Fingerprint Nokia / Onyx_00WW / B2N_sprout:8.1.0 / OPR1.170623.026 / 00WW_2_22G:user / release-keys
Kernel


OpenGL implementation-dependent limits
ALIASED LINE WIDTH RANGE 1, 8
ALIASED POINT SIZE RANGE 1, 1023
MAX 3D TEXTURE SIZE 2048
MAX ARRAY TEXTURE LAYERS 2048
MAX COLOR ATTACHMENTS 8
MAX COMBINED FRAGMENT UNIFORM COMPONENTS 230400
MAX COMBINED TEXTURE IMAGE UNITS 96
MAX COMBINED UNIFORM BLOCKS 84
MAX COMBINED VERTEX UNIFORM COMPONENTS 230400
MAX CUBE MAP TEXTURE SIZE 16384
MAX DRAW BUFFERS 8
MAX ELEMENT INDEX 2147483647
MAX FRAGMENT INPUT COMPONENTS 128
MAX FRAGMENT UNIFORM BLOCKS 14
MAX FRAGMENT UNIFORM COMPONENTS 1024
MAX FRAGMENT UNIFORM VECTORS 256
MAX PROGRAM TEXEL OFFSET 7
MAX RENDERBUFFER SIZE 16384
MAX SAMPLES 4
MAX SERVER WAIT TIMEOUT 4294967295000000
MAX TEXTURE IMAGE UNITS 16
MAX TEXTURE LOD BIAS 15.9961
MAX TEXTURE SIZE 16384
MAX TRANSFORM FEEDBACK INTERLEAVED COMPONENTS 128
MAX TRANSFORM FEEDBACK SEPARATE ATTRIBS 4
MAX TRANSFORM FEEDBACK SEPARATE COMPONENTS 4
MAX UNIFORM BLOCK SIZE 65536
MAX UNIFORM BUFFER BINDINGS 84
MAX VARYING COMPONENTS 124
MAX VARYING VECTORS 31
MAX VERTEX ATTRIBS 32
MAX VERTEX OUTPUT COMPONENTS 128
MAX VERTEX TEXTURE IMAGE UNITS 16
MAX VERTEX UNIFORM BLOCKS 14
MAX VERTEX UNIFORM COMPONENTS 1024
MAX VERTEX UNIFORM VECTORS 256
MAX VIEWPORT DIMS 16384x16384
MIN PROGRAM TEXEL OFFSET -8
NUM COMPRESSED TEXTURE FORMATS 62
SAMPLES 0
SUBPIXEL BITS 4
UNIFORM BUFFER OFFSET ALIGNMENT 32


OpenGL extensions
GL_OES_EGL_image
GL_OES_EGL_image_external
GL_OES_EGL_sync
GL_OES_vertex_half_float
GL_OES_framebuffer_object
GL_OES_rgb8_rgba8
GL_OES_compressed_ETC1_RGB8_texture
GL_AMD_compressed_ATC_texture
GL_KHR_texture_compression_astc_ldr
GL_KHR_texture_compression_astc_hdr
GL_OES_texture_compression_astc
GL_OES_texture_npot
GL_EXT_texture_filter_anisotropic
GL_EXT_texture_format_BGRA8888
GL_OES_texture_3D
GL_EXT_color_buffer_float
GL_EXT_color_buffer_half_float
GL_QCOM_alpha_test
GL_OES_depth24
GL_OES_packed_depth_stencil
GL_OES_depth_texture
GL_OES_depth_texture_cube_map
GL_EXT_sRGB
GL_OES_texture_float
GL_OES_texture_float_linear
GL_OES_texture_half_float
GL_OES_texture_half_float_linear
GL_EXT_texture_type_2_10_10_10_REV
GL_EXT_texture_sRGB_decode
GL_OES_element_index_uint
GL_EXT_copy_image
GL_EXT_geometry_shader
GL_EXT_tessellation_shader
GL_OES_texture_stencil8
GL_EXT_shader_io_blocks
GL_OES_shader_image_atomic
GL_OES_sample_variables
GL_EXT_texture_border_clamp
GL_EXT_multisampled_render_to_texture
GL_EXT_multisampled_render_to_texture2
GL_OES_shader_multisample_interpolation
GL_EXT_texture_cube_map_array
GL_EXT_draw_buffers_indexed
GL_EXT_gpu_shader5
GL_EXT_robustness
GL_EXT_texture_buffer
GL_EXT_shader_framebuffer_fetch
GL_ARM_shader_framebuffer_fetch_depth_stencil
GL_OES_texture_storage_multisample_2d_array
GL_OES_sample_shading
GL_OES_get_program_binary
GL_EXT_debug_label
GL_KHR_blend_equation_advanced
GL_KHR_blend_equation_advanced_coherent
GL_QCOM_tiled_rendering
GL_ANDROID_extension_pack_es31a
GL_EXT_primitive_bounding_box
GL_OES_standard_derivatives
GL_OES_vertex_array_object
GL_EXT_disjoint_timer_query
GL_KHR_debug
GL_EXT_YUV_target
GL_EXT_sRGB_write_control
GL_EXT_texture_norm16
GL_EXT_discard_framebuffer
GL_OES_surfaceless_context
GL_OVR_multiview
GL_OVR_multiview2
GL_EXT_texture_sRGB_R8
GL_KHR_no_error
GL_EXT_debug_marker
GL_OES_EGL_image_external_essl3
GL_OVR_multiview_multisampled_render_to_texture
GL_EXT_buffer_storage
GL_EXT_external_buffer
GL_EXT_blit_framebuffer_params
GL_EXT_clip_cull_distance
GL_EXT_protected_textures
GL_EXT_shader_non_constant_global_initializers
GL_QCOM_texture_foveated
GL_QCOM_shader_framebuffer_fetch_noncoherent
GL_EXT_memory_object
GL_EXT_memory_object_fd
GL_EXT_EGL_image_array
GL_NV_shader_noperspective_interpolation

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