gles3mark result detail

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General info
Uploader dj
Date 2017-03-12 20:57:53.579130
Device Lenovo YT3-X90F
Renderer Intel(R) HD Graphics for Atom(TM) x5/x7


Benchmark results
Score 282
Frame time avg 51.889 ms
Frame time best 49.3177 ms
Frame time worst 67.737 ms
Frame time stddev 2.6079 ms
FPS avg 19.2867
FPS best 19.7866
FPS worst 17.4775
FPS stddev 0.561756


OpenGL info
Vendor Intel
Renderer Intel(R) HD Graphics for Atom(TM) x5/x7
Version OpenGL ES 3.1 - Build 4.61.52868-R
GLSL version OpenGL ES GLSL ES 3.10 - Build 4.61.52868-R


EGL context info
Version 1.4
Surface size 2560x1518
Min swap interval 0
Max swap interval 1


Display info
Resolution 2560x1600
DPI 320
Size 10-inch


CPU info
Cores 4
Frequency 480 ~ 2400 MHz
Instruction set (ABI) armeabi-v7a
Instruction set 2 (ABI2) armeabi


Memory info
Total memory 3848.3594 MB


HW info
Manufacturer LENOVO
Brand Lenovo
Model Lenovo YT3-X90F
Device YT3
Hardware r2_cht_ffd
Board r2_cht_ffd
Product YT3_10_row_wifi


Android info
Android version 6.0.1
Android SDK version 23
OS Linux 3.14.55-x86_64-ge42e982 armv7l
Bootloader chttyoga_x64_r514_r09_1608251445_kernelflinger-02_20
Java specification Dalvik Core Library 0.9
VM specification Dalvik Virtual Machine Specification 0.9
VM implementation Dalvik 2.1.0
Build ID YT3-X90F_USR_S200013_1609061604_WW17_BP_ROW
Fingerprint Lenovo / YT3_10_row_wifi / YT3:6.0.1 / MMB29M / LenovoYT3-X90F_S200013_160906:user / release-keys
Kernel Linux version 3.14.55-x86_64-ge42e982 (buildslave@bjws77) (gcc version 4.9.2 (GCC) ) #1 SMP PREEMPT Tue Sep 6 16:41:37 CST 2016


OpenGL implementation-dependent limits
ALIASED LINE WIDTH RANGE 1, 7
ALIASED POINT SIZE RANGE 1, 255
MAX 3D TEXTURE SIZE 2048
MAX ARRAY TEXTURE LAYERS 2048
MAX COLOR ATTACHMENTS 8
MAX COMBINED FRAGMENT UNIFORM COMPONENTS 233472
MAX COMBINED TEXTURE IMAGE UNITS 192
MAX COMBINED UNIFORM BLOCKS 70
MAX COMBINED VERTEX UNIFORM COMPONENTS 233472
MAX CUBE MAP TEXTURE SIZE 8192
MAX DRAW BUFFERS 8
MAX ELEMENT INDEX 4294967295
MAX FRAGMENT INPUT COMPONENTS 128
MAX FRAGMENT UNIFORM BLOCKS 14
MAX FRAGMENT UNIFORM COMPONENTS 4096
MAX FRAGMENT UNIFORM VECTORS 1024
MAX PROGRAM TEXEL OFFSET 7
MAX RENDERBUFFER SIZE 8192
MAX SAMPLES 8
MAX SERVER WAIT TIMEOUT 0
MAX TEXTURE IMAGE UNITS 32
MAX TEXTURE LOD BIAS 15
MAX TEXTURE SIZE 8192
MAX TRANSFORM FEEDBACK INTERLEAVED COMPONENTS 128
MAX TRANSFORM FEEDBACK SEPARATE ATTRIBS 4
MAX TRANSFORM FEEDBACK SEPARATE COMPONENTS 4
MAX UNIFORM BLOCK SIZE 65536
MAX UNIFORM BUFFER BINDINGS 84
MAX VARYING COMPONENTS 64
MAX VARYING VECTORS 16
MAX VERTEX ATTRIBS 16
MAX VERTEX OUTPUT COMPONENTS 128
MAX VERTEX TEXTURE IMAGE UNITS 32
MAX VERTEX UNIFORM BLOCKS 14
MAX VERTEX UNIFORM COMPONENTS 4096
MAX VERTEX UNIFORM VECTORS 1024
MAX VIEWPORT DIMS 16384x16384
MIN PROGRAM TEXEL OFFSET -8
NUM COMPRESSED TEXTURE FORMATS 53
SAMPLES 0
SUBPIXEL BITS 8
UNIFORM BUFFER OFFSET ALIGNMENT 16


OpenGL extensions
GL_EXT_blend_minmax
GL_EXT_multi_draw_arrays
GL_EXT_texture_filter_anisotropic
GL_EXT_texture_border_clamp
GL_OES_texture_border_clamp
GL_EXT_texture_compression_s3tc
GL_EXT_draw_buffers
GL_EXT_color_buffer_float
GL_EXT_draw_instanced
GL_EXT_texture_rg
GL_EXT_map_buffer_range
GL_EXT_texture_buffer
GL_OES_texture_buffer
GL_INTEL_performance_query
GL_OES_draw_elements_base_vertex
GL_EXT_draw_elements_base_vertex
GL_EXT_shader_integer_mix
GL_EXT_instanced_arrays
GL_EXT_texture_type_2_10_10_10_REV
GL_EXT_texture_cube_map_array
GL_OES_texture_cube_map_array
GL_EXT_gpu_shader5
GL_OES_gpu_shader5
GL_EXT_draw_buffers_indexed
GL_OES_draw_buffers_indexed
GL_EXT_shader_io_blocks
GL_OES_shader_io_blocks
GL_EXT_tessellation_shader
GL_EXT_tessellation_point_size
GL_OES_tessellation_shader
GL_OES_tessellation_point_size
GL_EXT_geometry_shader
GL_EXT_geometry_point_size
GL_OES_geometry_shader
GL_OES_geometry_point_size
GL_INTEL_fragment_shader_ordering
GL_EXT_texture_storage
GL_KHR_debug
GL_OES_EGL_image
GL_OES_depth24
GL_OES_packed_depth_stencil
GL_OES_rgb8_rgba8
GL_OES_depth_texture
GL_EXT_color_buffer_half_float
GL_OES_vertex_half_float
GL_EXT_shadow_samplers
GL_OES_standard_derivatives
GL_OES_mapbuffer
GL_EXT_discard_framebuffer
GL_EXT_texture_format_BGRA8888
GL_OES_compressed_paletted_texture
GL_OES_EGL_image_external
GL_OES_compressed_ETC1_RGB8_texture
GL_OES_vertex_array_object
GL_OES_get_program_binary
GL_OES_texture_3D
GL_OES_fbo_render_mipmap
GL_OES_texture_float
GL_OES_texture_float_linear
GL_OES_texture_half_float
GL_OES_texture_half_float_linear
GL_OES_element_index_uint
GL_OES_texture_npot
GL_EXT_sRGB
GL_EXT_sRGB_write_control
GL_EXT_frag_depth
GL_APPLE_texture_max_level
GL_EXT_occlusion_query_boolean
GL_EXT_texture_compression_dxt1
GL_OES_required_internalformat
GL_EXT_separate_shader_objects
GL_OES_surfaceless_context
GL_OES_EGL_sync
GL_EXT_robustness
GL_EXT_texture_sRGB_decode
GL_EXT_shader_texture_lod
GL_KHR_texture_compression_astc_ldr
GL_EXT_unpack_subimage
GL_EXT_read_format_bgra
GL_EXT_debug_marker
GL_EXT_copy_image
GL_OES_copy_image
GL_KHR_blend_equation_advanced
GL_OES_sample_variables
GL_OES_sample_shading
GL_OES_shader_multisample_interpolation
GL_OES_texture_stencil8
GL_OES_shader_image_atomic
GL_OES_texture_storage_multisample_2d_array
GL_INTEL_tessellation
GL_INTEL_geometry_shader
GL_EXT_buffer_storage
GL_EXT_disjoint_timer_query
GL_EXT_primitive_bounding_box
GL_OES_primitive_bounding_box
GL_ANDROID_extension_pack_es31a
GL_EXT_YUV_target
GL_INTEL_framebuffer_CMAA
GL_NV_polygon_mode
GL_OES_depth_texture_cube_map

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